Story Board Software

topic posted Thu, August 30, 2007 - 1:33 PM by  Jethro
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Just wondering if anyone can reccommend affordable and user friendly Story Board Software? Thanks, Jethro
posted by:
Jethro
Los Angeles
  • Re: Story Board Software

    Thu, September 13, 2007 - 11:37 PM
    there's a bunch of them out there, I'm not a fan of any of them to be honest.... I think the interesting alternative methods are using the unreal engine.

    Also my favorite method - photographs. I will write up a list of shots - stick figure sometimes... but then just shoot a whole scene with friends in few minutes... you just shift them around - then take them into photoshop (or photoshop elements or whatever) and then sketch out location backgrounds if your backgrounds didn't represent what ou wanted.
  • Re: Story Board Software

    Sat, September 22, 2007 - 5:22 PM
    Have you seen the Hollywood Camera Moves video tutorials?

    I got a lot out of these video tuts. It does look like hoky poser work, but after you watch them, you'll know a lot more about camera work which is really what storyboards are all about. A map for the camera work.

    www.hollywoodcamerawork.us/mc_s....html

    Just thought I'd mention them because in those DVD tutorials they claim that storyboards are not that usefull in actually making television with dialog. They say that storyboards are mainly used to "sell" the concept or map out an effect but become tedious for mapping out dialog for a dialog driven scene.

    Now when I watch shows or movies, all I ever see are the red man and the blue women forming their over-the-shoulder two-shot.
    • Re: Story Board Software

      Tue, October 30, 2007 - 2:51 PM
      "...but become tedious for mapping out dialog for a dialog driven scene."

      I do my storyboards with stick figures, basically, because I don't NEED anything fancy, but I have to admit that I agree with this sentiment.

      When mapping out an action scene or something really complicated, I'll storyboard it, but for ordinary dialogue, In the past, I've just sketched out the set and marked where I want cameras. For most conversation, there's a master, two almost-POV shots (aka: over-the-shoulders), a bunch of stray pickups, and that's about that.

      However, I strongly encourage people to explore new and different angles. I enjoy seeing weird angles, such as up through glass tabletops, and other novelties.
      • Re: Story Board Software

        Thu, November 1, 2007 - 11:12 PM
        "I enjoy seeing weird angles, such as up through glass tabletops, and other novelties."

        And of course underwater -- right, Edward?
        • Re: Story Board Software

          Fri, November 2, 2007 - 12:32 AM
          Actually, the underwater plan is still in place -- but has to happen after the finished post for the current project.

          All in its regular course... 8)

          I think the underwater stuff will actually have a few overhead angles because we'll be using miniatures, so we can do these big sweeping camera movements.